Your creatures can select from a decent variety of actions during battle. This page will explain how to utilize them. Upon
selection of an action, your creature will call out the name in a bubble near it to
verify the action that has been chosen.
A normal attack used by your creatures. The type of attack depends on the creature's Battle Type.
Defending increases DEF, SPD and RES for one turn, and recovers some of the user's HP. This is handy to use when a weak team member is in a bind or your creature is fast enough to block an incoming heavy attack in PVP.
Click the Discipline button near your creature during a battle to open up their Disciplines panel on the right. These are modifications to their attributes with the various penalties and costs reduced by DR. Visit these lessons to learn more about them.
Click the Skills button near your creature during a battle to open up their skills panel on the right. Each creature has a unique set of skills in Puppet Nightmares. Some
are unique to specific breeds, but not all, and no skills are guaranteed to remain that way. Like styles,
skills cost EP to use.
Click the Items button to open up a panel on the right, then select the item you wish for the creature to use by clicking it in the list. This will consume 1 of the item you chose.
Lance - Enemy Use this button to select your target. You can also simply click a creature's image to target it after choosing its action.
Note that in the event of selecting a support skill, it will automatically select an ally for you.
Use this to cancel the action you chose for a creature.
Click this button to initiate a battle turn after all of your creatures have selected their actions.
Click this button to repeat your creature's actions from a previous turn. Note that the repeat history is erased if you refresh your browser during a battle. This option is unavailable during PVP.
Click this button to run away during the first turn of most story battles. You will lose coins by fleeing.
Caution!
If you happen to be on a Unix machine and using Firefox, you may need to alter its configuration settings for it to render the skills, styles and items menu properly.
Turn Order
Toward the top of the battle screen you can see the order creatures will execute their actions. Note that certain abilities that affect WHT,
such as "Quick Attack", can alter this order during execution.
Turn order is based first on who has the lowest WHT, and then on who has the highest SPD as a secondary measure, if WHT matches.
Turn Limit
Aside from boss battles, which have a turn limit of 99, all battles have a turn limit of 30. This
is to make it more difficult for the player to while it is "safe" during fights.
Tips & Tricks
If the target is dead, most actions will carry over and strike or recover the next.
Enemies will say what action they carried out, if any, in bubbles upon death.
Items never miss, so use these to recover when you cannot risk a heal failing.
Some items can harm enemies in helpful ways. Pay close attention to your enemies' resistances.
Click the name above the picture of an enemy during battle to view its strengths and weaknesses.
Click your own avatar to view your profile, and the opposing player's avatar to view theirs in PVP.
Pay close attention to the enemies' formations when selecting skills.
Hover over an action during selection to read detailed information on its effect.
Support spells and items should always auto target an ally.
Hover your mouse over creatures in the turn order bar to see their current WHT and SPD.
Time outs in PVP will either kill you or make you lose a battle turn. Beware!
You will receive a notice regarding any PVP games that are active in your PN taskbar, click them to go battle the player.
At higher levels, PVP experience is usually much greater than story battle experience.
If you use a low level creature on your party in PVP, you will reduce experience for both you and the opposing player.
For faster battling you can purchase support status here and use the hotkeys that are listed here.