Growth

Introduction

Every time a player's creature gains a level, the player will receive 10% of the total EXP that creature needed for its current level. For each level a player then gains from this EXP, the player will receive multiple Growth Points Growth.

For example, if a creature needed a total of 600 EXP to reach level 7, the player would gain 60 EXP points that contribute to their own level when it levels up.

This effect is cumulative. If a creature gains multiple levels you will gain 10% of the required EXP for yourself for each level that creature gained.

Location

You can access your Player Growth menu by going to "Player>Growth" at the top of most pages.

Unlocking Attributes

Many of these attributes must be unlocked by advancing further in the story.

Player Attributes

Players have several attributes they can spend Growth Points Growth to increase. The following is a list of them:

Smith
smith This attribute does the following:
  • Decreases the total item ingredients needed in the Building Shop.
  • Decreases the chance an equip will break in the Building Shop.
  • Increases the chance of a successful refinement in the Smith Shop.
This attribute's effect will stack with the Credit Shop Key Item Golden Anvil .
Harvester
harvester This attribute does the following:
  • Increases the number of items that may drop after a battle.
  • Increases the number of items received from Adventuring.
This attribute's effect will stack with the Credit Shop Key Item Magical Bag .
Hunter
hunter This attribute does the following:
  • Increases the chance of discovering a high quality egg in dungeons.
  • Increases the chance of buying a higher quality egg in the Credit Shop.
  • Increases the chance of getting higher quality eggs from Adventuring.
This attribute's effect will stack with the Credit Shop Key Item Lucky Charm .
Painter
painter This attribute does the following:
  • improves your chance of successfully painting eggs.
This attribute's effect will stack with the Credit Shop Key Item Painter's Beret .
Poltergeist
poltergeist This attribute does the following to a creature being possessed:
  • Increases STR, VIT, MGC, RES, SPD, DEX.
  • Increases all Sickness Resistances.
This attribute has no effect during Player versus Player battles.
Bankroller
bankroller This attribute does the following:
  • Increases the amount of Coins coins won from battles.
  • Increases the amount of Coins coins discovered in dungeons.
  • Increases the amount of Coins coins acquired from Adventuring.
This attribute's effect will stack with the Credit Shop Key Items Bandit's Hand and Golden Goose .
Armsman
Armsman This attribute does the following:
  • Getting equipment with statistics closer to Mastered from Equipment Shops and the Building Shop.
  • Finding equipment with statistics closer to Mastered in Dungeons and during Adventuring.
  • Getting higher-ranking Marble Bonuses in the above conditions.
  • Improves the chance of an equip being Naturally Enchanted.
This attribute's effect will stack with the Credit Shop Key Item Magic Gauntlet .
Enchanter
Enchanter This attribute does the following:
  • Increases your chance of finding rarer marbles in dungeons.
  • Increases your chance of finding rarer marbles during Adventuring.
  • Decreases the penalty from the rarity difference between two marbles during fusion.
  • Improves the chance of Naturally Enchanting an equip with an Unsealing Stone.
This attribute's effect will stack with the Credit Shop Key Item Iron Blowpipe .
Student
student This attribute increases the amount of EXP both you and your creatures will receive during battle.

This attribute's effect will stack with the Credit Shop Key Items Demonic Clock , Golden Hourglass , Sailor's Compass and Overlord's Sundial .
Tactician
tactician Improving this attribute will increase the number of formations available to you when building a party. To view a complete list of the formations, please go here.
Adventurer
Adventurer This attribute increases the power and sickness resistance of your creatures during offline battles.

You can read more about offline battles here. This attribute's effect will stack with the Credit Shop Key Item Toy Castle .
Cook
cook This attribute allows you to cook at cheaper prices, with less items and gain more experience for the creature being fed.

This attribute's effect will stack with the Credit Shop Key Item Oven Mitt .
Thief
thief This attribute increases the chances of stealing skills and items.

This attribute's effect will stack with the Credit Shop Key Item Skillful Plunger .
Dismantler
dismantler This attribute increases the chance of receiving Building Items, Unsealing Stones, Mastery Badges and Marbles after dismantling an equip.

This attribute's effect will stack with the Credit Shop Key Item Silver Wrench .
Tattooist
tattooist This attribute increases the chance of successfully adding a new tattoo and decreases the cost of both tattooing and burning within the Tattoo Shop.

This attribute's effect will stack with the Credit Shop Key Item Tattoo Machine .
Breeder
breeder This attribute increases your chance of acquiring higher quality eggs during breeding.

For the calculation that determines egg quality via breeding, see the Breeding Tutorials.

This attribute's effect will stack with the Credit Shop Key Item White Berry CD .
Alchemist
alchemist This attribute decreases the amount of items needed when alchemizing. You can read more about the Alchemy Shop right here.

This attribute's effect will stack with the Credit Shop Key Item Alembic Still .
Splicer
splicer Increases the base chance of successful Genetic Shifts and decreases the overall cost of using the Gene Lab.

This attribute's effect will stack with the Credit Shop Key Item Microscope .

Resetting Attributes

If you want your Growth Points Growth returned to you, you can buy the Growth Reset item from the Credit Shop.