Minor Fixes
Rotenshi's 5th Skill had an incorrect automated description that read it boosted sickness defenses. It is actually the first skill of its kind to boost sickness attack.
Succubus had new AI scripted for it. and Succubus MGC stat was lowered in favor of increasing her STR a smidge.
Succubus Shrapnel was restricted and cannot be stolen (If you already stole it, you can use it for now but be warned that I will take it away later).
Succubus Shrapnel and Lead Astray were miscripted to target allies.
A few LESP version Cat Mor skills were marked as stealable when they are not. her guest versions however are snatchable if you acquire the Brain Drain key item.
Posted by Ignis on September 15th, 2025 at 6:22 AM
New Story Opening
The new opening was implemented. Please note that I have not updated the summary and won't bother until I get further along with E1's changes.
If you would like to read the new opening without restarting the story and see the non-female versions of the images for it, you can go here.
Posted by Ignis on September 14th, 2025 at 2:55 PM
+8 Custom Skill Options
8 more custom skills options were added to the templates. 4 Are related to higher accuracy (like Sharp Shot) and the rest are related to scratch damage (like Shrapnel). Enjoy if you're interested.
Posted by Ignis on September 14th, 2025 at 10:22 AM
Succubus Refresh
Succubus update: Redrawn art, new skill items, updated skills. Shrapnel introduces a new skill mechanic.
Two unlockable recolor sets added for her. The original more NSFW outfit is an alternative option.
You can view the species here.
If you see the previous images, clear your cache or do a ctrl+f5.
Posted by Ignis on September 14th, 2025 at 10:07 AM
Gift Code Tightening
I've tightened up gift code usage. If you get it in one of our emails, it is limited to people that have completed E1. Otherwise it is required the account be new.
Typically the better codes involve completing E1.
Posted by Ignis on September 1st, 2025 at 9:16 AM