Skill Buffs & Debuffs

Buff & Debuff Effects

Some skills increase or decrease an attribute temporarily. These are called buffs or debuffs, respectively. Buffs or Debuffs for non-elemental attributes will last for 10 turns. Buffs and debufs for elemental attributes, on the other hand, will slowly decay until they reach 0 and finally disappear.

Buffs and debuffs will carry over into other battles, PVP being the only exception.

Please note that if you switch parties or modify one you own in any kind of way, the buffs and debuffs of your creatures will be erased.

BuffEffectLength BuffEffectLength
STRAlters a creatures strength attribute. Lasts 10 turns. MGCAlters a creatures Magic attribute. Lasts 10 turns.
VITAlters a creatures vitality attribute. Lasts 10 turns. RESAlters a creatures Resistance attribute. Lasts 10 turns.
SPDAlters a creatures Speed attribute. Lasts 10 turns. DEXAlters a creatures dexterity attribute. Lasts 10 turns.
WHTAlters a creatures Weight attribute. Lasts 10 turns. DRAlters a creatures Discipline Rating attribute. Lasts 10 turns.
CRAlters a creatures Critical attribute. Lasts 10 turns. BLKAlters a creatures Block attribute. Lasts 10 turns.
FireAlters a creatures Fire attribute. Lasts until the effect fully decays as the turns go by. WaterAlters a creatures Water attribute. Lasts until the effect fully decays as the turns go by.
EarthAlters a creatures Earth attribute. Lasts until the effect fully decays as the turns go by. WindAlters a creatures Wind attribute. Lasts until the effect fully decays as the turns go by.
DarkAlters a creatures Dark attribute. Lasts until the effect fully decays as the turns go by. LightAlters a creatures Light attribute. Lasts until the effect fully decays as the turns go by.