Party Formations in Puppet Nightmares

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ID Tier Name Pos-1 Pos-2 Pos-3 Type Value Description
1 0 Bull 2-1 3-2 2-3 STR 0.02 Increases STR by 2%
2 0 Cheetah 3-1 2-2 1-3 SPD 0.02 Increases SPD by 2%
3 0 Clam 2-1 1-2 2-3 VIT 0.02 Increases VIT by 2%
4 0 Fox 3-2 2-2 1-2 MGC 0.02 Increases MGC by 2%
5 0 Eagle 2-1 2-2 2-3 DEX 0.02 Increases DEX by 2%
6 1 Elephant 1-1 2-2 3-3 RES 0.02 Increases RES by 2%
7 1 Mouse 2-3 1-2 3-2 WHT -0.02 Decreases WHT by 2%
8 2 Armadillo 1-1 3-1 2-2 BLK 0.02 Increases BLK by 2%
9 2 Snake 1-1 2-1 1-2 Venom 0.1 Increases Venom resistance by 10%
10 3 Cobra 3-3 2-2 1-2 Death 0.06 Increases Death resistance by 6%
11 3 Basilisk 3-1 2-2 3-2 Stone 0.06 Increases Stone resistance by 6%
12 4 Zombie 3-3 3-2 2-3 Rot 0.1 Increases Rot resistance by 10%
13 4 Rat 3-2 3-3 2-2 Seal 0.1 Increases Seal resistance by 10%
14 5 Bat 3-2 2-2 2-3 Blind 0.1 Increases Blind resistance by 10%
15 5 Vampire 1-3 3-3 2-2 Drain 0.1 Increases Drain resistance by 10%
16 6 Sloth 2-1 1-2 3-2 Sleep 0.1 Increases Sleep resistance by 10%
17 6 Wolf 3-1 2-2 3-3 STR 0.04 Increases STR by 4%
18 7 Sailfish 2-1 2-3 1-3 SPD 0.04 Increases SPD by 4%
19 7 Rhinoceros 2-1 1-2 1-3 VIT 0.04 Increases VIT by 4%
20 8 Jackal 3-1 2-1 3-2 MGC 0.04 Increases MGC by 4%
21 8 Tiger 3-1 3-2 2-3 DEX 0.04 Increases DEX by 4%
22 9 Cat 1-1 2-2 2-3 RES 0.04 Increases RES by 4%
23 9 Bee 3-3 1-2 1-1 WHT -0.04 Decreases WHT by 4%
24 10 Monkey 2-1 3-2 3-3 CR 0.04 Increases CR by 4%
25 10 Turtle 3-2 1-1 1-3 BLK 0.04 Increases BLK by 4%
26 11 Hawk 1-2 3-1 3-3 CR 0.06 Increases CR by 6%
27 12 T-Rex 3-1 3-2 3-3 STR 0.06 Increases STR by 6%
28 13 Falcon 1-1 2-2 1-3 SPD 0.06 Increases SPD by 6%
29 14 Golem 1-1 1-2 1-3 VIT 0.06 Increases VIT by 6%
30 15 Dragon 3-1 3-2 1-3 MGC 0.06 Increases MGC by 6%
31 16 Beholder 3-1 2-2 2-3 DEX 0.06 Increases DEX by 6%
32 17 Unicorn 1-2 1-3 2-3 RES 0.06 Increases RES by 6%
33 18 Mastodon 3-1 2-3 1-3 WHT -0.06 Decreases WHT by 6%
34 19 Moth 1-3 2-2 3-2 BLK 0.06 Increases BLK by 6%
35 20 Shadow 2-1 1-3 3-3 Dark 0.1 Increases Dark affinity by 10%
36 21 Holy 2-3 1-1 3-1 Light 0.1 Increases Light affinity by 10%
37 22 Quake 1-1 2-3 3-2 Earth 0.1 Increases Earth affinity by 10%
38 23 Storm 1-3 2-1 3-2 Wind 0.1 Increases Wind affinity by 10%
39 24 Aqua 3-3 2-1 1-2 Water 0.1 Increases Water affinity by 10%
40 25 Flame 3-1 1-2 2-3 Fire 0.1 Increases Fire affinity by 10%